Computer animation is a branch of study in the area of computer graphics and animation technologies. It is a creative field that involves creating moving images (individual characters or real-life scenarios or both) by using various software and other animation tools. All these images are normally created on a computer and then can be converted into movies for big screen shows. Cartoons and animation pictures are an apt example of computer animation. 3-D animation that involves the use of three-dimensional effects is widely preferred. It makes the animated image look as natural as a real-life image.
It is divided into two broad categories, computer-generated animation and computer-assisted animation. In the former category, the animation is solely created on a computer system. In another type, an already created animation is computerized by adding various effects.
There are many different types that have their own distinctive features and characteristics. Scripting Systems are one of the oldest systems of such technology that focus on controlling movement of images. The animator had to identify and code very movement depicted in the storyboard for the animation. Thus, knowing this computer language was a prerequisite for every aspiring animator.
ASAS
One of the popular scripting systems was ASAS (Actor Script Animation Language). The system introduced the concept of an actor. Every actor is an object that has its own animation rules. For example, the object 'car' is an object. It has an in-built coding that makes its wheel rotate in tandem while showing a moving image of the car. This reduces the effort to a great extent that now needs to focus on adding such obvious details.
Behavioral Animation
It involved defining the rules of behavior for every identified object or actor. For instance, a hungry dog looks gloomy.
Procedural Animation
Procedure is a type of system that shows a series of movement in a period of time. Here, the underlying principal is that of 'Cause and Effect.' For example, a speedy truck caused the roadside dustbin to fly in the air, which fell on the head of a sleeping man.
Representational Animation
This system allows an object to change its shape in different ways. This proves to be a inspiring and interesting system that adds value to this computer language.
Stochastic Animation
It involves the use of stochastic processes to co-ordinate groups of actors of an animating scene. For instance, a scene of rain involves clouds, rain drops, a wet person, etc.
Check for more on Animation
Monday 26th September - Preview of New Show. It is common for Theatre shows do run preview events and performances before the formal run of dates begins... It is common for comedians to try out material on a selected audience before going on tour... I would assume therefore that Magicians would do the same... For me this was the first time of running a dress rehearsal preview of a full two hour show in front of an invited audience and I'm not sure why it's taken me this long to do it! OK, the downside is having to cover the costs of hiring the venue BUT the pluses far outweigh these costs. It's almost impossible to rehearse a mentalism show without an audience, and despite the scripting, blocking, routining that needs to be done its not until there are real people watching what you do are you likely to get any sense of the 'effectiveness' of your show. Seance: The Daisey Mae story is a two hour show ending in a seance. I spent ages on a back story linking the...
Comments
Post a Comment